Also allows saving inside a package folders.Įditor: Added try/catch when calling custom indexers so they cannot crash the whole indexing process.Įditor: Changed search result count label color to be more clear when selected and hovered.Įditor: Ensure AssetChangeSet.empty is properly setup even if the default constructor is used. XR: Updated AR Foundation and related packages to version 5.0.5.Īndroid: Fixed errors on new InputSystem when using mouse clicks on Samsung Dex.īurst: Fixed incorrect Burst stacktraces in Windows player builds.Įditor: Added more validation when saving scene template (handled outside project). SRP Core: Changed: HDROutputUtils.ConfigureHDROutput' now disables keywords that don't apply to the corresponding HDR Operation.Įditor: Input System: Updated Input System package to 1.6.1.Editor: The "Non-Power of 2" control is now hidden for Cubemaps in the Texture Importer Inspector because it is not used for Cubemaps.Visual Effects - Legacy: Editor crashes on BufferD3D11::EndWrite when Hierarchy filter gives zero results on a scene with a custom UI Prefab Visual Effects: Crash on VFXBatch::AddInstance when switching to Custom Batch Capacity in Asset Inspector Visual Effects: Editor crashes on VFXRenderer::AddAsRenderNode when assigning a Renderer’s materials toits to materials/sharedMaterials Kernel: Crash on core::Join & _ptr64,char const (& _ptr64),core::basic_string_ref > when the Editor runs out of memory saving an invalid override
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